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    Iron Devil Slayer Magic

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    Ragecano

    Posts : 64
    Location : In Your Mom's Bed

    Iron Devil Slayer Magic

    Post by Ragecano on Thu Mar 17, 2016 2:52 pm



    Magic Name Here: Iron Devil Slayer Magic
    Element Here: Steel
    Primary/Secondary: Primary
    Character Specific/Non-Character Specific The only way to obtain this magic is by learning it from a steel demon or being implanted with a lacrima(Short answer: Yes)
    Offensive/Defensive/Supportive/Mixed: Mixed: Offensive/Defensive

    Iron Devil Slayer Magic(鉄滅悪魔法, Tetsu no Metsuaku Maho) is a Lost Caster magic that takes on the attributes of Slayer Magic: The type of Slayer magic used to kill demons. There are many elements the Devil Slayer Magic can take on, this magic in particular being the element of iron. In other words, the user utilizes metal with a white tint to defeat demons by quite literally cutting them down. The few users who possess this magic are referred to as "Exorcist Mages", due to the magic's purpose.



    D Rank- 2 perks
    C Rank- 3 perks
    B Rank - 4 perks
    A Rank - 5 perks
    S Rank - 6 perks
    L Rank - 7 perks
    X Rank - 9 perks
    Z Rank - 11 perks


    -Strong against the Earth element.
    -Even offensive and defensive capabilities
    -Can weld and manipulate any steel generated


    -Weak to the Fire element
    -Also weak to the Lightning element
    -Steel can and will be heavy, making it cumbersome in combat.
    -Can't eat own metal.




    D-Rank:
    Name: Fullmetal Jacket I

    Rank: D
    Type: Defense

    Range: Whole body

    Appearance: The user looks as though he is coated in steel from head to toe.

    Description: When this spell is activated, the user will be covered in a coating of metal which covers the user's whole body.. While this spell is activated, the damage the user would normally take is reduced.

    Extra:
    -Costs 2.5 mana, .25 for upkeep
    -Reduces damage by .25
    -Lasts for two posts before a three post cooldown




    Name: Heavy Hands.

    Rank: D

    Type: Offense

    Range: Starting from hand up to elbow.

    Appearance: Unlike Fullmetal Jacket, just the user's arm is covered up to the elbow.

    Description: When this spell is activated, the user's arm literally becomes steel. Nonetheless, the user can still move their fingers, but by metal joints for the time that the spell is active. When used, the Slayer can throw an incredibly hard punch/haymaker.

    Extra:
    -Increases damage by .25
    -Spell cost of 2.5 Mana, .25 for upkeep
    -Duration of two posts, cooldown of three posts




    Name: Steel Devil's Sword

    Rank: D

    Type: Offensive

    Range: From hand to elbow

    Appearance: Looks as though the user's hand has become a giant claymore.

    Description: When this spell is activated, the user's hand morphs into a sword, resembling that of a claymore. His elbow is replaced with a ball joint which allows him to swing the sword in any direction.

    Extra:
    -Costs 2.5 mana, upkeep of .25
    -Does D-Rank spell damage
    -Duration of two posts, cooldown of three
    C-Rank:
    Name: Iron Devil's Tachi

    Rank: C

    Type: Offensive

    Range: Starting from elbow to hand

    Appearance: Looks as though the user's hand has become a Nodachi

    Description: When this spell is activated, the user's hand morphs into a sword, resembling a nodachi from Japan. The elbow is replaced with a ball joint, which allows him to swing the sword in any direction.
    (Extra: Costs 2.5 mana for initial cast, .5 for upkeep. Duration of three posts, cooldown of four posts, deals C-Rank spell damage


    Name: Iron Devil's Sledgehammer

    Rank: C

    Type: Offense

    Range: From elbow down to hand.

    Appearance: User's arm is a giant sledgehammer.

    Description: When this spell is activated, the user's arm morphs into a sledgehammer. His elbow is replaced with a ball joint that allows him to swing in any direction.
    (Extra: Duration of three posts, Cooldown of four posts, costs 3 Mana, .5 to upkeep.
    B-Rank:
    Name: Iron Devil's Rage I

    Rank: B

    Type: Offensive

    Range: 25 meters, 17 meter radius, travels at 8 meters per second

    Appearance: The user inhales, and exhales a concentrated stream of metal shards.

    Description: The spell is nothing more than a concentrated stream of metal shards that is exhaled from the mouth. It does cutting damage

    Extra:
    Duration: Instant
    Cooldown: Five posts
    Does cutting damage, shards can be scattered.
    A-Rank:
    S-Rank:
    L-Rank:
    X-Rank:
    Z-Rank:
    avatar
    Ami~
    Administrator


    Posts : 555

    Re: Iron Devil Slayer Magic

    Post by Ami~ on Sun Mar 20, 2016 8:55 am

    Hey there, Ami here and I will be grading your magic today. Edits will be in this color Now let's get started!
    @Ragecano wrote:


    Magic Name Here: Steel Devil Slayer Magic
    Element Here: Steel Steel isn't an element. Do you mean iron?
    Primary/Secondary: Primary
    Character Specific/Non-Character Specific The only way to obtain this magic is by learning it from a steel demon or being implanted with a lacrima. Going to need an yes or no in the section wether its character specific or no
    Offensive/Defensive/Supportive/Mixed: Mixed: Offensive/Defensive

    Steel Devil Slayer Magic(鋼滅悪魔法, Hagane no Metsuaku Maho) is a Lost Caster magic that takes on the attributes of Slayer Magic: The type of Slayer magic used to kill demons. There are many elements the Devil Slayer Magic can take on, this magic in particular being the element of steel. In other words, the user utilizes metal with a white tint to defeat demons by quite literally cutting them down. The few users who possess this magic are referred to as "Exorcist Mages", due to the magic's purpose.



    D Rank- 2 perks
    C Rank- 3 perks
    B Rank - 4 perks
    A Rank - 5 perks
    S Rank - 6 perks
    L Rank - 7 perks
    X Rank - 9 perks
    Z Rank - 11 perks


    -Strong against the Poison element. Assuming you mean iron, its strong against the earth element not poision
    -Even offensive and defensive capabilities
    -Can weld and manipulate any steel generated


    -Weak to the Fire element, especially that of Devil and God Slayers. As before, assuming this is iron its weak to the lightning element
    -Also weak to the Water element. Iron isn't really weak to water, however if you wish to add an extra elemental weakness its fine
    -Steel can and will be heavy. Does it affect you in combat?
    -Can't eat own metal.




    D-Rank:
    Name: Fullmetal Jacket I

    Rank: D
    Type: Defense

    Range: Whole body

    Appearance: The user looks as though he is coated in steel from head to toe.

    Description: When this spell is activated, the user will be covered in a coating of metal which covers the user's whole body.. While this spell is activated, the damage the user would normally take is reduced. I'm going to need spell cost and how much damage is reduced. I will also need cooldown and durations

    Extra:




    Name: Heavy Hands.

    Rank: D

    Type: Offense

    Range: Starting from hand up to elbow.

    Appearance: Unlike Fullmetal Jacket, just the user's arm is covered up to the elbow.

    Description: When this spell is activated, the user's arm literally becomes steel. Nonetheless, the user can still move their fingers, but by metal joints for the time that the spell is active. When used, the Slayer can throw an incredibly hard punch/haymaker. Like before, I need spell cost and how much more physical damage it can cause. Also I need duration and cooldowns

    Extra:




    Name: Steel Devil's Sword

    Rank: D

    Type: Offensive

    Range: From hand to elbow

    Appearance: Looks as though the user's hand has become a giant claymore.

    Description: When this spell is activated, the user's hand morphs into a sword, resembling that of a claymore. His elbow is replaced with a ball joint which allows him to swing the sword in any direction. Again, spell cost, damage, cooldown, duration.

    Extra:
    C-Rank:
    B-Rank:
    A-Rank:
    S-Rank:
    L-Rank:
    X-Rank:
    Z-Rank:

    Bump when edits have been made~

    Ragecano

    Posts : 64
    Location : In Your Mom's Bed

    Re: Iron Devil Slayer Magic

    Post by Ragecano on Tue Mar 22, 2016 6:21 pm

    bumpy




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    Battle Themes:





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    Ami~
    Administrator


    Posts : 555

    Re: Iron Devil Slayer Magic

    Post by Ami~ on Wed Mar 23, 2016 4:27 pm

    You can only increase or reduce damage by .25 at D rank.

    Also how much mana does it cost to sustain for 2 posts? Not counting initial.

    Bump when edits are made

    Ragecano

    Posts : 64
    Location : In Your Mom's Bed

    Re: Iron Devil Slayer Magic

    Post by Ragecano on Fri Mar 25, 2016 2:11 pm

    Bippiti Bumppiti




    Entrance Themes:





    Battle Themes:





    avatar
    Ami~
    Administrator


    Posts : 555

    Re: Iron Devil Slayer Magic

    Post by Ami~ on Fri Mar 25, 2016 11:51 pm

    Before I get delve more deeply into this magic grading, I request you check the mana costs with the guide in the magic regulations as there are many issues with it. Also please give me the numeric damage for any offensive spells you have. "D rank damage" tells me nothing. I need numbers.

    Please bump when the first edits are made~
    avatar
    Ami~
    Administrator


    Posts : 555

    Re: Iron Devil Slayer Magic

    Post by Ami~ on Sun May 29, 2016 9:09 am

    Considering you made a new topic this app is now archived.

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    Re: Iron Devil Slayer Magic

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