Basically the way the stat system is set up is in need of a huge overhaul because as it stands a D-Rank mage cannot damage an A-Rank at all. Which is just unfair. I'm not saying a D-Rank should be able to throw down and kick ass against an A-Rank but there should be some standard of fairness involved. This Thread is to discuss possible changes the to stat system.
Below you will find the Conversation that took place in the Chatbox which lead to this thread being created. WARNING! It's a bit of a read.
- Converation:
- Yeah, about how status spells at D-rank are capped at B-rank
[22:16:29 20/03/2016] Tracey Harper : so A-rank and highers just gain immunity
[22:16:42 20/03/2016] Tracey Harper : It make sno sense
[22:17:34 20/03/2016] Takashi : I mean a D rank Mage aint really doing jack against an A rank especislly not S or higher
[22:17:50 20/03/2016] Tracey Harper : yet physical spells that do damage at D-rank still have full effect
[22:18:16 20/03/2016] Tracey Harper : better in everything still doesn't mean defying the odds.
[22:18:37 20/03/2016] Tracey Harper : I mean you can't train yourself not to suffer from the effects of vertigo
[REDACTED] : just assume that the higher rank (IN THIS SYSTEM) means that you are better at dealing with everything
[22:19:21 20/03/2016] Tracey Harper : But then it means at S-rank
[22:19:32 20/03/2016] Tracey Harper : your D-rank status spells are still useless against A or higher
[22:19:54 20/03/2016] Tracey Harper : Which means buff/debuff/status mages are essentially useless
[22:19:59 20/03/2016] Ean Sableheart : hence why you should seriously start working on something else :p Don't accept a shitty system
[22:20:10 20/03/2016] Takashi : But you can teain your spells right?
[22:20:17 20/03/2016] @ Axel Tengoku : if you have issues with this, please post this in the suggestions system
[22:21:16 20/03/2016] Tracey Harper : So does that mean that D-rank physical/offence spells are also unable to damage A-ranks and higher?
[22:21:17 20/03/2016] @ Axel Tengoku : yep!
[22:21:39 20/03/2016] @ Axel Tengoku : no D rank can damage but they only do like 0.5 damage. With equipments and the like, D rank essentially do no damage
[22:21:41 20/03/2016] Takashi : welp
[22:22:00 20/03/2016] @ Axel Tengoku : Like I said before, please post all issues you have in the suggestions forum
[22:22:07 20/03/2016] Joe Wiccan : wow i'll be posting in suggestions soon then, if we voice opinions surely it'll make adifference
[22:22:41 20/03/2016] Tracey Harper : Yeah, Ill post too.
[22:23:02 20/03/2016] Tracey Harper : Because it makes very little sense
[REDACTED] : What I would like is a spell/spell training system where you have a base spell that grows with you but that cant happen without a undamental change in the base system
[22:24:20 20/03/2016] Tracey Harper : I agree. An S-ranks d-rank spells should be out shining a d-ranks d-rank spells
[22:24:49 20/03/2016] Tracey Harper : I like the point system for spells
[22:25:05 20/03/2016] Ragecano : #ILikeTheIdeaOfTheBaseSpellThatGrowsWithYou.
[22:25:25 20/03/2016] Takashi : I mean I get that as Mages you'd wanna create more powerful spells as you grow in power but sometimes ya gotta hit em with them basics and kick some ass
[22:26:12 20/03/2016] Ragecano : If you're an S-Rank
[22:26:23 20/03/2016] Ragecano : S-Rank spells should be more of a last resort than a first resport.
[REDACTED] : D rank buff spells shouldn't be strong but they should effect people
[22:27:08 20/03/2016] Takashi : At least scratch em
[22:31:18 20/03/2016] Ragecano : Who the hell's gonna use an S-rank spell against a D-Rank mage.
[22:31:36 20/03/2016] @ Axel Tengoku : meh
[22:31:38 20/03/2016] Ragecano : Unless said D-Rank mage is giving the S-Class mage a hell of a hard time.
[22:31:58 20/03/2016] Ean Sableheart : note: Mostly everything that's traditionally used in fairy tail sites was really simple systems simply meant to function. None of it was actually good it just 'worked'. Hence why I would throw anything universally used by other sites out the door as they're really just poor half-assed systems.
[22:32:23 20/03/2016] Ean Sableheart : granted I ain't a staffer here and quit fto because of school but meh.
[REDACTED] Ean how would you feel about being able to grow your character and his spells/attacks ala a statistical system
[22:33:26 20/03/2016] Ragecano : If you had to ask me, I would love that.
[22:34:07 20/03/2016] Takashi : Like playing a real rpg
[REDACTED] it would just be compartive stats
[22:34:47 20/03/2016] Ragecano : It would make it so that the members of each rank aren't automatically evenly matched.
[22:35:13 20/03/2016] Ragecano : This D-Class mage would be better than another D-Class mage at some certain thing.
[22:35:33 20/03/2016] Ean Sableheart : comparitave stats are usually the most ideal. Where say a difference of 10 stats really is irrelevant but a difference of 20 is mildly noticable and moving from there
[22:35:41 20/03/2016] Ean Sableheart : already rp bleach in a system like that
[22:35:53 20/03/2016] Ragecano : And it would probably even out the gap between ranks a bit.
[22:36:10 20/03/2016] Ragecano : Say an A-Class is good at offense, but really horrid at speed
[22:36:13 20/03/2016] Takashi : And make people wanna grind out rps to level up
[22:36:36 20/03/2016] Ragecano : Now if a C-Class mage was good in speed, it would give the S-Class a bit of a hard time.
[22:37:00 20/03/2016] Ragecano : It basically defeats "I'm a higher rank than you, so I'm better than you at everything we do."
[22:38:01 20/03/2016] Joe Wiccan : Work on a topic in the miscillaneous section where we build this system between us then post it to the suggestions page with each of us replying with support for it. Mods needs to listen
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