Log in

I forgot my password






Latest topics

» erzila Packs w.i.p
Tue Oct 31, 2017 4:53 pm by erzlia packs

» Always be wary of being Watched
Sat Oct 07, 2017 1:17 pm by Ami~

» Kaido Kannagi (WIP)
Mon Oct 02, 2017 6:12 pm by Kaido Kannagi

» test
Mon Oct 02, 2017 5:39 pm by Kaido Kannagi

» The Official Face Claim List
Mon Oct 02, 2017 5:35 pm by Kaido Kannagi

» The Watcher (WIP)
Sun Oct 01, 2017 8:47 am by TheWatcher

» The bard appears from the shadows.
Fri Sep 22, 2017 10:42 am by Jinn Garay

» Skrím Ungur
Mon Sep 18, 2017 6:15 am by Skrím Ungur

» Rai's Perks{WIP}
Fri Sep 08, 2017 4:34 pm by Rai Vashti(Tatsu)



The Owner
Silver Wolf

Administrators
AmiiKitty PrydeRoland Gates

Moderators
Tatsumi YamatoZerina Zayne

Feel Free to Join!

Guests : 0
Hidden : 0
Registered : 0
Users Online :
Refresh View the whole list


    Daemon's Perks

    Share

    Daemon

    Posts : 14

    Daemon's Perks

    Post by Daemon on Mon Jan 02, 2017 3:09 pm

    Character App: Daemon Satsujin
    Race: MagicBorn - Daemon is a magicborn, someone that was literally born of magic. This can be by accident or on purpose. This means they are made up of magic.
    Perk 1: Magical Attachment - Being made from magic Daemon can sense other strong magical presences that get within a 100 yards of him. Pointing out their general direction and the kind of magic they use.
    Perk 2: Magical Essence - Being made up of magic, Daemon can break his physical form down into the basic magic element which in turns makes him basically ethereal. In this state he can't attack or be attacked as well as making him capable of slipping into the tiniest crack or opening. This takes a good minute to shift between the forms to it does not make it practical for combat as it leaves him open for attack for a good minute.

    Roulette

    Posts : 151

    Re: Daemon's Perks

    Post by Roulette on Mon Jan 02, 2017 5:29 pm

    @Daemon wrote:
    Race: MagicBorn - Daemon is a magic born, someone that was literally born of magic. This can be by accident or on purpose. This means they are made up of magic.

    I would like to make it clear that despite 'Magic-born' is what your race is, you will not get any bonuses besides those listed below. So, no extra mana, magic extras, and the sort. That said, the grading is as follows:

    @Daemon wrote:Perk 1: Magical Attachment - Being made from magic Daemon can sense other strong magical presences that get within 100 yards of him. Pointing out their general direction and the kind of magic they use.

    Like mentioned on Discord, the following will apply to this Perk:
    1. It will only work in Social threads and it cannot give you extra information as to what or who they are. This means that besides detecting their general location, you cannot detect anything else about them. Check bullet number 3 for more information. If you plan to use it in battles/PvP's, you will need permission from the other parties and have it written in the first post. If you wish to have it in jobs, please contact an administrator for permission to access to this perk.
    2. This can only work on Mages that are of equal and below ranks of you unless they have a Perk to block themselves from detection. Keep in mind that although you may detect Mages (Guardians), Watchers cannot be detected as they, themselves, do not use Magic.
    3. You may detect presences, but you will not be able to detect the exact area of where they are. You can make approximations, but the exact area will be unknown to you. This also means that although you can detect a presence, you cannot tell if they are coming towards you.

    @Daemon wrote:Perk 2: Magical Essence - Being made up of magic, Daemon can break his physical form down into the basic magic element which in turns makes him basically ethereal. In this state he can't attack or be attacked as well as making him capable of slipping into the tiniest crack or opening. This takes a good minute to shift between the forms to it does not make it practical for combat as it leaves him open for attack for a good minute.

    In case this Perk is asked to be in combat, the following will apply to all threads:
    1. You can only pass through physical, non-magical items and things if they have no been secured with magical seals/locks. Magical items will be off limits for this perk. Furthermore, if you are hit with a magical spell, you will obtain the entire damage.
    2. This Perk, regardless of social or battle/job [if permission is obtained], will have a duration of one post when shifting, and a cooldown of three posts [wait time]. This is to limit the exploitation of this Perk. If you wish to avoid cooldowns in social threads, you must ask permission of the participating parties and add it to the post in which it was used.


    If you agree to the above terms, please BUMP and the application will be approved.

      Current date/time is Thu Nov 23, 2017 4:44 am